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【再負荊請罪】全新高登官方app HKG正式上架 會員永久免廣告
是咁的,2016年年尾,我因為忽略會員對手機程式o既需求,做o左一個不明智o既決定,加上一直未有好好回應會員平日訴求,最終令唔少會員不滿。事件並唔單單影響我,亦影響一直以來熱愛高登o既每一名網民,為此再向各位表示衷心歉意。:-(

或者有巴打會講,寫好隻app自然會有人回家。我唔否認自己曾經都抱過呢種僥倖心態,但沉思過後,我明白其實只係寫好一隻app並不足夠,要為高登會員做o既事情實在太多,包括提升網速同改善伺服器穩定、維護自由o既討論空間、鼓勵會員參與創作及討論等。因為,高登最珍貴o既係每一位會員,所以落足心力滿足會員訴求係高登o既首要任務。 ......
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[PS4/NS]機戰T 失望絕望仇恨齋睇唔買劇透齋吹總合癡線怨婦怒Hi區
268 個回應
Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


其實最多就轉3d model 咁樣少好多工夫xx(


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

唔知幾時啲人鐘意呢啲style 而家機戰機體既身形比例同pose都同呢隻差唔多架,係呢隻再似侏儒多啲xx(
Bandai 而家出啲所謂sd比例都係咁


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你同同大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#



Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

AuntiePS4集集都循環再造收咁既價咁既質素都有人護航


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

限米煮限飯我地唔會明


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

限米煮限飯我地唔會明


就算真係限米煮限飯, 有冇盡力做係睇得到


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

限米煮限飯我地唔會明


就算真係限米煮限飯, 有冇盡力做係睇得到

睇片見到有隻敵方雜卒, 用緊好似舊世代式既紙片人動作[banghead]
呢班人真係好意思拎得出街, 點呀? 懷舊定致敬?


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

限米煮限飯我地唔會明


就算真係限米煮限飯, 有冇盡力做係睇得到

睇片見到有隻敵方雜卒, 用緊好似舊世代式既紙片人動作[banghead]
呢班人真係好意思拎得出街, 點呀? 懷舊定致敬?

佢一日唔肯棄呢套Engine一日都唔會有進步


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

限米煮限飯我地唔會明


就算真係限米煮限飯, 有冇盡力做係睇得到

睇片見到有隻敵方雜卒, 用緊好似舊世代式既紙片人動作[banghead]
呢班人真係好意思拎得出街, 點呀? 懷舊定致敬?

佢一日唔肯棄呢套Engine一日都唔會有進步

望下DD既原創就知唔係限米煮米飯


又有新嘢可以討論
寺田「今次海外銷量比本土高」
寺田「可能係機戰史上最高嘅海外銷量」
下面條片5:00
https://youtu.be/VMOaTVh6xfA


又有新嘢可以討論
寺田「今次海外銷量比本土高」
寺田「可能係機戰史上最高嘅海外銷量」
下面條片5:00
https://youtu.be/VMOaTVh6xfA

冇G同GGG少一半人啦
最慘G同GGG都係演出最勁之一[sosad]


討論前先嚟一齊整理一下資料
自2017年每次都話靠曬海外新動力玩家向海外發展
實質每次都話時間唔夠Budget唔夠好辛苦
兼不停暗示決定權唔喺我度
竟然被中華區同Switch救到一命嘅寺田貴信

4Gamer 機戰第3次Z天獄篇 初週集計 23萬
発売日: 15/04/02 集計期間:2015年3月30日~4月5日(集計4日)
PS3 初週109,200本
PSV 初週121,219本

4Gamer 機戰V 初週集計 18.3萬
発売日: 17/02/23 集計期間:2017年2月20日~2月26日(集計4日)
PS4 初週100,154本
PSV 初週83,733本
2017年年末 PS4版12.8萬、PSV版11.1萬、合共23.9萬 
2018年春25.3萬 
集計至2018年9月30日取得PS Award金獎最終海外+本土合共「出貨」50萬以上(計埋數碼版)

4Gamer 機戰X 初週集計 14.3萬
発売日: 18/03/29 集計期間:2018年3月26日~4月1日(集計4日)
PS4 初週89,259本
PSV 初週54,042本
Fami通表記合共消化率為75%
2018年年末PS4版11.2萬、PSV版7.3萬,合共18.5萬

以上Fami通同4Gamer本數誤差為8000前後

機戰T 日本首週銷量調查
發售日:2019年3月20日(集計5日)
集計期間:2019年3月18日~2019年3月24
首週11.8萬~13.2萬

Fami通 11.8萬:
PS4 スーパーロボット大戦T 80,528本 消化率約80%
Switch スーパーロボット大戦T 38,218本 消化率約60%
https://www.famitsu.com/ranking/game-sales/

4Gamer.net 13.2萬:
PS4 スーパーロボット大戦T(限定版含む) 19/03/20 88,093
Switch スーパーロボット大戦T(限定版含む) 19/03/20 44,051
https://www.4gamer.net/games/117/G011794/20190327066/

今次寺田話「海外銷量比本土高」
「可能係海外史上最高銷量」
然而比較數字係完全不明


又有新嘢可以討論
寺田「今次海外銷量比本土高」
寺田「可能係機戰史上最高嘅海外銷量」
下面條片5:00
https://youtu.be/VMOaTVh6xfA

冇G同GGG少一半人啦
最慘G同GGG都係演出最勁之一[sosad]

九號又生放
又可以睇下講咩野


Hi Auntie, 不如d戰鬥動晝外判喇.
睇下人地fan屎做得靚過你多多聲

https://www.youtube.com/watch?v=DJbzw8a-d-s

比例好似好怪咁 不過隻人畫得幾好


D動作有魄力好多.

個膊頭好似好大咁 同埋個頭長期向下望[sosad]

You can't expect Bandai to put so much effort into one unit when there are so many in the game. Can you imagine how much work that would be if every unit's animation was this high quality? if the SRW team had enough time and budget then there's no doubt they could do this. Bandai doesn't need to learn from anyone. this guy is just a fan who put a lot of effort into a small video, keep it separate from a full game. He did do a great job.xx( xx( xx( xx(
Hi Auntie咁都有人護航 Hi 你整少成套唔向左走向右走關機械人事既作品留返D錢去重畫好過啦 大和號個D都唔知幾時先會再有:o) :o)

Hi 你堂堂大公司出隻超過AAA售價既game, 出黎比人地同人fans art 差十勁億萬倍時都仲有護主狗,好向左走向右走野#yup#

紅字絕對係Bullshit,UC、CB+F91、星期四呢堆畫得最差嘅垃圾
已經印証咗問題並唔止Cutin effect偷懶扮嘢乜嘢時間問題,或者落唔落苦功嘅問題
係員工能力嘅問題,Sense嘅問題,個人廢嘅問題,唔識表現唔識畫嘅問題
F91同CB畀佢畫夠張數,畀夠兩年時間冇用cutin effect偷懶扮嘢
就算畀佢畫夠張數,畫得多過唔肯畫中割り不停偷格嘅電池人又點
(喂GGG、星期四、神高一睇就知動畫張數多過電池人堆新規)
到最後,咪又係某啲作品唔好彩抽中畀某啲廢柴擔當,畫埋啲垃圾出嚟。
UC、F91、CB、FMP、Wing,呢堆前後直頭畀足3~4年時間
改善?有時間同Budget就會改善?睇過?

根本就保偽自己友 HEA畫都唔會炒xx(

問題係咁向左走向右走多年都仲交垃圾都仲可以留係到,再睇埋new gundam breaker同jump force 呢啲至尊垃圾,發覺bandai 真係可以完全唔理隻game有幾垃圾就掉出黎叫你比錢:o) :o) :o)

如果條友唔係員工的話
我地要明白鬼佬的口味係唔同d#cn#


討論前先嚟一齊整理一下資料
自2017年每次都話靠曬海外新動力玩家向海外發展
實質每次都話時間唔夠Budget唔夠好辛苦
兼不停暗示決定權唔喺我度
竟然被中華區同Switch救到一命嘅寺田貴信

4Gamer 機戰第3次Z天獄篇 初週集計 23萬
発売日: 15/04/02 集計期間:2015年3月30日~4月5日(集計4日)
PS3 初週109,200本
PSV 初週121,219本

4Gamer 機戰V 初週集計 18.3萬
発売日: 17/02/23 集計期間:2017年2月20日~2月26日(集計4日)
PS4 初週100,154本
PSV 初週83,733本
2017年年末 PS4版12.8萬、PSV版11.1萬、合共23.9萬 
2018年春25.3萬 
集計至2018年9月30日取得PS Award金獎最終海外+本土合共「出貨」50萬以上(計埋數碼版)

4Gamer 機戰X 初週集計 14.3萬
発売日: 18/03/29 集計期間:2018年3月26日~4月1日(集計4日)
PS4 初週89,259本
PSV 初週54,042本
Fami通表記合共消化率為75%
2018年年末PS4版11.2萬、PSV版7.3萬,合共18.5萬

以上Fami通同4Gamer本數誤差為8000前後

機戰T 日本首週銷量調查
發售日:2019年3月20日(集計5日)
集計期間:2019年3月18日~2019年3月24
首週11.8萬~13.2萬

Fami通 11.8萬:
PS4 スーパーロボット大戦T 80,528本 消化率約80%
Switch スーパーロボット大戦T 38,218本 消化率約60%
https://www.famitsu.com/ranking/game-sales/

4Gamer.net 13.2萬:
PS4 スーパーロボット大戦T(限定版含む) 19/03/20 88,093
Switch スーパーロボット大戦T(限定版含む) 19/03/20 44,051
https://www.4gamer.net/games/117/G011794/20190327066/

今次寺田話「海外銷量比本土高」
「可能係海外史上最高銷量」

然而比較數字係完全不明


有機會係事實
香港ns 版幾向左走向右走大貨, 去得幾向左走向右走快
根本大把light gamer 睇參機作品買
佢理向左走向右走得我地呢d 舊fans死[sosad] [sosad]


如果痔田要靠中華區食飯, 等我比條好橋佢

下集機戰一定要用華人做主角
但係記得佢係華人, 唔係中港台既人, 最好就係成家都係殖民星
然後就話佢一家係功夫大師, 東方cfu 都係跟主角阿爺學功夫
主角係東方cfu 師弟#yup#
然後將原創線同gundam 線融合
要cfu 唔食唔係杜門去救, d 隱藏野要主角做

然後主角機當然用有中華風, 又好多fans都想見下既雀武王啦
special 參戰? 緊係環保用返龍虎王, 成班alpha 懷舊向左走向右走仲唔中伏
然後唔比龍虎王變型. 到時龍虎王招招都變晒cutin, 一半係賣楠葉對波, 一半係賣萌
d 人一定唔會Hi動畫唔好睇, 而會大讚真香#yup#
再係t 打晒飛機既對話cg 入面比楠葉再賣下肉

之後其他劇情同參戰???
是但啦, 總之點樣都要華人救世界
到時一定中港台都高潮, 剩計海外都50萬up#hoho# #hoho#


以上面啲數推算,總計銷量應該都會係喺V以下,而當中T海外嘅銷量比V更高、應該係本土本數+2萬3萬前後
最好快啲出黃金俠、GGG Final、Astray、無印Seed,同時擴大參戰作嘅容納闊度。
咁樣搞落去本土可以率先死亡我就安心安樂。


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